Pressure sensitive buttons and other single-direction axes (Like foot peddles) are also supported. Multiple keys/buttons/axes can be bound to the same PS2 button, and one key/button/axis can be bound to multiple PS2 buttons. It supports multiple devices of all types, and devices of different types can be mixed and matched. I'm not terribly concerned about it, but consider it licensed under GPL version 2.Ī quick list of the features: Keyboards/Mice/Direct Input devices are all supported. 64-bit dll removed, since anyone who needs it can compile it and having it around only really serves to confuse the helpless. dll is bigger because I switched compilers, and it now statically links to the C runtime to avoid requiring updated dlls. Work around for config screen display issues for people who have funky font settings, force feedback option that will work with buggy force feedback drivers for some devices, fix for resizing issue when using the mouse.
0.9.2 adds a couple minor fixes and work arounds.
I'll update this post and bump the thread when I release new versions. If you run into any bugs or have any suggestions, I'm open to ideas.